Shijie Zhou*, Alexander Vilesov*, Xuehai He*, Ziyu Wan, Shuwang Zhang🔧, Aditya Nagachandra🔧, Di Chang, Dongdong Chen, Xin Eric Wang, Achuta Kadambi
UCLA · Microsoft · UCSC · USC
* Equal contribution
🔧 Manual Data Labor
Projects
What I learned today (WILT)
April 9, 2026
Stereographic projection
April 8, 2026
VWAP execution strategies
April 7, 2026
Basics of Hydroponic farming
April 6, 2026
3DGS initialization importance and mesh accuracy metrics
April 5, 2026
How a CO2 sensor works
April 4, 2026
Multi-view diffusion model conditioning with Plückner coordinates
April 3, 2026
Quaternion greedy traversal —
WorldMesh
camera layout
WorldMesh orders multi-view captures with a greedy nearest-neighbor walk using quaternion similarity
|q1·q2|
between consecutive cameras (2 bootstrap + 16 perimeter + 8 overhead). Below is a small interactive top-down sketch of that 2+16+8 layout and the traversal edges.